Bio

I was born in 1992.  My profession is character animator, and i also did modeling. When i was 13 i headed the way to start learning art. I drew a lot. Then in 2002, i discovered a 3D software called maya. I did freelance stuff, then i learnt in a 3d graphic school, and i was a freelance guy since my age 11. I always showed interest in films, so i started draw a lot, and i still do it. At my age 14 in 2006, i had the opportunity to do some more serious stuff, i had to design a creature as a picture on a card from a game. Then in 2007 i was a 3d character modeler for a cartoon tv show. In 2009 i also wanted to taste the studio jobs for a while, so i signed to a really high quality post production studio. I had to send some of my works. A few days later finally the accepted me, and got the job. I did modeling for a Sonny Ericsson  commercial. Nowadays i’m a character animator on the game King’s Quest remake. Otherwise, i’m an ever learning animator.   So far these are my most interesting profession kinda events.  I’ll keep posting some of my works here.

-AM

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